Comparative anatomy is great. Central to modern CGI movies. The central trick is that from fishes to birds to mammals we preserve essentially the same skeleton. This means I can teach human anatomy by drawing fictitious "monsters".
A life study provided the opportunity to have the male figure confront its own demon. His passivity makes a mockery of the demon of unreason, who cannot intimidate.
What could be more unreasonable than to attack your own side? The head has teeth now, and quite irrationally , it bleeds. Or is it the weapon that bleeds? The platonic ball hangs suspended, a passive observer.
This is just an elaboration of the theme.In a way the platonic balls balancing in midair have become another irrational element.
Confronted with a choice , unreason is paralysed. The Ball is a platonic pure form , the weapon is based on medieval models. The layers of pastel were very satisfying to lay down, with layers of heavy fixative....
The basic form is a pelvic girdle. The eye of the serpent appeared inadvertantly at first. In the other images unreaon is blind. Since I was being melodramatic I opted for the lighting from underneath.
I had been drawing bones again. Always have, even at school. Doodling with some pastels, this creature arrived.It acquired the weopon from some studies I was doing into medieval heraldry, but where it got its hair I'm not sure. Probably the same place that the victorian aversion to pubic hair resides.